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Portfolio

Here is my portfolio containing all the titles I've worked on so far with a professional capacity.

Merge Dragons
(Nov 2021 -Present)

Game Design

In Merge Dragons, I led the creation and refinement of core gameplay experiences, crafting the systems and progression loops that guide players through discovery, challenge, and reward—ensuring each moment feels satisfying, intuitive, and full of fun.

Zula - Battle Royale
(April 2019 - May 2021)

Game Design

Level Design

Battle Royale - MMOFPS

Led the design for the ambitious sequel of the Original Game.

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Handled all aspects of the design, ranging from:

  • New Mechanics​

  • UX

  • Game Data Implementation

  • Overall Balancing

  • Game Economy and many other things.

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